The chat and load arrows drew `things: { mower }` whether I lent the
raw mower or the governed one. Name objects by the reply arrow that
introduced them, so the diagram reads `things: { mower: governed }`
and lending the raw mower would fail the trace comparison.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
144 lines
4.2 KiB
TypeScript
144 lines
4.2 KiB
TypeScript
/** @file The lend-the-mower journey, traced and compared with its sequence diagram. */
|
|
import './lockdown.ts';
|
|
|
|
import assert from 'node:assert/strict';
|
|
import { readFile } from 'node:fs/promises';
|
|
import test from 'node:test';
|
|
|
|
import { makeFencePage } from '../src/fence.ts';
|
|
import { makePlayground } from '../src/governor.ts';
|
|
import { aboutMower, makeMowerFactory } from '../src/mower.ts';
|
|
import { makeNeighbor } from '../src/neighbor.ts';
|
|
import { makeCompartmentLoader } from '../src/tenant-loader.ts';
|
|
import { makeYard } from '../src/yard.ts';
|
|
import {
|
|
type CausalSequenceViz,
|
|
makeCausalSequenceTracer,
|
|
md,
|
|
mmd,
|
|
} from '../tools/sequence-diagram-actor-sim.ts';
|
|
|
|
const designDoc = new URL('../docs/lend-the-mower.md', import.meta.url);
|
|
|
|
/** a tenant that pushes until something stops it, or gives up after 20 */
|
|
const tipsyTenant = `(env) => {
|
|
env.mower.start();
|
|
try {
|
|
for (let i = 0; i < 20; i += 1) env.mower.push();
|
|
} catch (err) {
|
|
return err.message;
|
|
}
|
|
return 'mowed 20 cells';
|
|
}`;
|
|
|
|
/** diagram-local names, bound by the reply arrows that introduce them */
|
|
const local = new WeakMap<object, string>();
|
|
const bind = (name: string) => (result: unknown) => {
|
|
local.set(result as object, name);
|
|
return name;
|
|
};
|
|
|
|
/** `{ a, b: { c: governed } }`: keys, nested objects by their keys, and
|
|
* objects with a diagram-local name by that name */
|
|
const shape = (record: object): string =>
|
|
`{ ${Object.entries(record)
|
|
.map(([key, value]) => {
|
|
if (value === null || typeof value !== 'object') return key;
|
|
const name = local.get(value);
|
|
if (name) return `${key}: ${name}`;
|
|
return Array.isArray(value) ? key : `${key}: ${shape(value)}`;
|
|
})
|
|
.join(', ')} }`;
|
|
|
|
const quoted = (result: unknown) => `'${String(result)}'`;
|
|
|
|
const viz = harden({
|
|
lend: {
|
|
label: args => {
|
|
const { webkey, limit } = args[0] as { webkey: string; limit: number };
|
|
return `lend({ webkey: '${webkey}', limit: ${limit}, say })`;
|
|
},
|
|
},
|
|
mower: { result: bind('mower') },
|
|
govern: {
|
|
args: args => `${local.get(args[0] as object)}, ${String(args[1])}`,
|
|
result: bind('governed'),
|
|
},
|
|
chat: {
|
|
label: args => `chat(${shape(args[0] as object)})`,
|
|
result: quoted,
|
|
},
|
|
complete: {
|
|
label: args =>
|
|
`complete([${(args[0] as object[]).map(shape).join(', ')}])`,
|
|
result: () => 'code',
|
|
},
|
|
load: {
|
|
args: args => `code, ${shape(args[1] as object)}`,
|
|
result: () => 'tenant',
|
|
},
|
|
run: { result: quoted },
|
|
}) satisfies CausalSequenceViz;
|
|
|
|
test('a governed mower stops a tipsy tenant at the fence', async () => {
|
|
const lines = (await readFile(designDoc, 'utf8')).split('\n');
|
|
const section = md.skipToH(2, 'Lend a governed mower to a tipsy tenant')(lines);
|
|
const diagram = md.eachFence('mermaid', section).next().value;
|
|
if (!diagram) throw Error('lend-the-mower Mermaid block not found');
|
|
const documented = mmd.extractArrows(diagram);
|
|
|
|
const ES = makeCausalSequenceTracer(viz);
|
|
const yard = makeYard({ width: 8, height: 8 });
|
|
const factory = makeMowerFactory(ES, {
|
|
yard,
|
|
size: { width: 8, height: 8 },
|
|
mintKey: () => 'mower-key',
|
|
});
|
|
const key = factory.make({ x: 4, y: 4 });
|
|
const mower = factory.mower(key);
|
|
|
|
const prompts: unknown[] = [];
|
|
const model = harden({
|
|
complete(messages: readonly unknown[]) {
|
|
prompts.push(messages);
|
|
return tipsyTenant;
|
|
},
|
|
});
|
|
const playground = makePlayground(ES);
|
|
const loader = makeCompartmentLoader(ES);
|
|
const neighbor = makeNeighbor(ES, { model, loader });
|
|
const fence = makeFencePage(ES, { factory, playground, neighbor });
|
|
|
|
ES.declareParticipants({
|
|
F: fence,
|
|
MF: factory,
|
|
P: playground,
|
|
M: mower,
|
|
Y: yard,
|
|
N: neighbor,
|
|
L: model,
|
|
TL: loader,
|
|
});
|
|
ES.declareMade({ G: [playground, 'govern'], T: [loader, 'load'] });
|
|
|
|
ES.start(fence);
|
|
const outcome = ES(fence).lend({
|
|
webkey: key,
|
|
limit: 2,
|
|
say: 'you can use this mower for the weekend',
|
|
});
|
|
|
|
assert.deepEqual(ES.snapshot(), documented);
|
|
assert.equal(outcome, 'fence: 2 cells from start');
|
|
assert.deepEqual(yard.cutCells(), ['4,4', '4,3', '4,2']);
|
|
assert.deepEqual(prompts, [
|
|
[
|
|
{
|
|
role: 'user',
|
|
content: 'you can use this mower for the weekend',
|
|
about: { mower: aboutMower },
|
|
},
|
|
],
|
|
]);
|
|
});
|