Event-loop turns run to completion, so I/O on shared, remote, or slow state belongs between turns (async); synchronous access is fine only for state local, prompt, and private to the actor, such as a Durable Object's SQLite. Sourced from Miller, Tribble & Shapiro, "Concurrency Among Strangers" (TGC 2005), §5.2 and §6 footnote 5. Generated-by: Claude Opus 5.5
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name, description
| name | description |
|---|---|
| io-between-turns | I/O between turns — use when writing or reviewing code that reads or writes files, sockets, databases, or other shared external state; when choosing between sync and async APIs (readFileSync vs fs/promises, DatabaseSync, blocking calls); when someone says "sync I/O is a pointy instrument" or "I/O should be done between turns". Sync access is fine only for state that is local, prompt, and private to the one actor (e.g. a Durable Object's SQLite). |
I/O between turns
Event-loop concurrency (E, JavaScript, Workers) runs one turn at a time: deliver one event, run the resulting calls to completion, then take the next. A turn that never waits on the outside world is isolated: nothing else can change what it can see while it runs. I/O on shared or slow resources belongs between turns: issue it, end the turn, and continue when the result arrives as a later event.
"Execution proceeds by taking a pending-delivery from the queue, delivering its message to its object, and processing all the resulting immediate-calls in conventional call-return order. This is called a turn. … Because each event's turn runs to completion before the next is serviced, they are temporally isolated." — Concurrency Among Strangers: Programming in E as Plan Coordination, Miller, Tribble & Shapiro, TGC 2005, §5.2
"The actual E system does provide synchronous file I/O operations. When these files are local, prompt, and private to the vat accessing them, this does not violate turn isolation, but since files may be remote, non-prompt, or shared, the availability of these synchronous I/O operations does violate the E model." — same paper, §6, footnote 5
(Mark Miller's thesis, Robust Composition, 2006, builds on this paper.)
the rule
- Shared, remote, or slow state → async, between turns. The
filesystem, the network, other processes' databases: use promise
APIs (
node:fs/promises,fetch) andawaitthem. NoreadFileSync/writeFileSync, no blocking calls inside a turn. - Local, prompt, and private to the actor → sync is fine. A
Durable Object's SQLite (
ctx.storage.sql) is reachable only by its own DO, so it is "more or less more RAM": synchronous access keeps turn isolation. - Only a sync API exists, for shared state? (e.g.
node:sqlite'sDatabaseSyncon a file other processes may touch.) Keep it at the program's edge and say why in a comment, so it doesn't read as a precedent.
see also
- ocap-discipline: who gets to do I/O at all (authority passed in, not ambient); this skill is about when.
- silent-failures-are-evil: an awaited I/O failure still needs a trace.