Commit Graph
6 Commits
Author SHA1 Message Date
dckcandClaude Opus 5.5 2a0815f004 feat(hackmd-deck): add skill
Quick HackMD decks for light talks such as Agoric's engineering show &
tell: a flashback arc (TADA, then how, then challenges), real artifacts
as eye candy, and emoji tags that add up to a retro slide.

In the Portland Pattern Repository form notify-me tried, with an example
skeleton under the h1. The forces come from drafting the Good Fences
deck: the TADA has to be on the talk's own thread; slides show
challenges, they don't pose questions; designed, built in dev, and
deployed must be told apart.

The emoji legend is from the Jun 25 deck; meanings for 🔔 📈 🪄 are
inferred, and 🧱 is new.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-09 12:17:55 -05:00
dckc 4f6e23fdec feat(obsidian-markdown): add skill
Generated-by: Claude Opus 5.5
2026-10-09 02:12:41 -05:00
dckc 522950dd6e feat(docs-files-api): README sells and gets to TADA; CONTRIBUTING has the rest
AGENTS.md is a symlink to CONTRIBUTING.md.

Generated-by: Claude Opus 5.5
2026-10-09 01:23:08 -05:00
dckcandClaude Opus 5.5 91e6124c37 feat(notify-me): add skill
Notify at the end of any turn long enough that the operator has
probably looked away, asked or not. opencode-web notifies on every
reply, which is too much; silence let a long turn sit unseen. -t 0
keeps a notice up through a walk (tested on MATE: the default notice
expired; the -t 0 one stayed until closed).

An experiment in form: the body is a Portland Pattern Repository
pattern (context, problem, forces, therefore, resulting context),
after Alexander, rather than the usual rules-and-recipe skill.

The tension: forces give an agent reasons to handle cases the rules
don't anticipate, and make the trade-offs visible to whoever edits
the skill next; but the form runs longer, and every word is paid on
each load, with the actionable part buried under the preamble.

The resolution: an example notify-send right under the h1, the
forces cut to one line each, and the description left in matcher
form. The result is shorter than the rules-style draft (459 words vs.
562). Resulting context: if it reads well in practice, judgment-call
skills may adopt the form; recipe skills (retcon, yarn.lock) likely
gain little from it.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-08 23:19:44 -05:00
dckcandClaude Opus 5.5 abb660e327 rename stop-blathering to grice-maxims
A civil name for the same skill; "stop blathering" stays a trigger
phrase in the description, which now leads with replies: they happen
every turn, so they never look like a task that calls for a skill.
The README gloss now covers all four maxims, not just brevity.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-08 22:52:56 -05:00
dckcandClaude Opus 5.5 1ecf625427 docs: add README
What's here, and how to add a skill.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-08 18:36:03 -05:00