hackmd-deck: drop the no-questions rule
It came from one deck's revision, not from how these talks go; step 4 returns to the draft's wording. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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@@ -36,7 +36,6 @@ A talk at something like Agoric's engineering show & tell: "Presentations should
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## Forces
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- The audience follows up afterward, or doesn't; the deck is no place to ask.
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- A TADA from a side thread leaves the audience waiting for a payoff that never comes.
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- Designed, built in dev, and deployed look alike on a slide.
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- Real code and real output convince; paraphrase doesn't.
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@@ -52,7 +51,7 @@ The arc:
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1. 🎉 TADA! Look what I did. It must be on the thread the talk follows.
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2. Now that you're hooked, how I did that.
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3. Eye candy along the way: diagrams, verbatim code, test output.
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4. Conclusions and challenges. Slides **show** challenges; they don't pose questions.
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4. Conclusions and/or challenges that lead to discussion.
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Ground every slide in the record: quote code and test output verbatim (trim with `...`), check claims against the code and git history, and mark what's only designed or not deployed with ⏳.
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